Seeds of Rebellion
The Empire subjugates the Talz very early in the Dark Times. The New Order wasted no time in secretly enslaving the race and forcing them to mine the mineral wealth of Alzoc III. The Talz do not understand the motives of their new masters, but they can do little but comply. Those few Talz who escape must hide themselves among the fringes of the galaxy, lest the Imperials send them back to their homeworld, or worse.
Although primitive, the Talz are quick learners and take to technology quite well. Their two sets of distinctive eyes allow them to see at all times—one set works in bright light, the other in total darkness. Their thick fur is suited to the frigid temperatures of Alzoc III.
Personality: Talz are gentle, kindhearted, and slow to anger.
Physical Description: A Talz is completely covered in a thick white fur. Each one has four black eyes, plus a proboscis for talking and eating, and two large hands with sharp talons.
Homeworld: Alzoc III, a frozen world in the Outer Rim system of Alzoc.
Languages: Talz speak their own language of buzzing and chirping sounds.
Example Names: Forfur, Gar, Muftak, Foul, Bama, Vook, Arvor, Veefa, Voruf.
Talz Species Traits
Ability modifiers: +2 Constitution, -2 Intelligence. Alzoc III winters make the Talz strong and resilient, but they have had little chance to learn and develop intellectually.
Medium Size: As Medium creatures, Talz have no special bonuses or penalties due to their size.
Speed: Talz base speed is 6 squares.
Darkvision: Talz ignore concealment (including total concealment) from darkness. However, they cannot perceive colors in total darkness.
Natural Weapon: A Talz has natural weapons in the form of sharp claws. When a Talz makes an unarmed attack, it may choose to use its natural weapons, dealing 1d6 points of slashing damage with that attack instead of normal unarmed damage. Talz are always considered armed with their natural weapons.
Conditional Bonus Feat: Talz learn to use technology very quickly. A Talz who is trained in the Mechanics skill gains the Bonus Feat Skill Focus: Mechanics.
Automatic Languages: Talz